Cauldron (small city): Conventional; AL NG; Population 7,500 adults, Mixed (79% human, 9% halfling, 5% gnome, 3% dwarf, 2% elf, 1% half-elf, 1% half-orc).

Authority Figures: Lord Mayor Severen Navalant, elected leader of the town; Terseon Skellerang, captain of the town guard; Lord Vhalantru, a local noble and the lord mayor’s most trusted advisor.

Typical Guard Patrol: A typical patrol consists of a sergeant and 3-6 privates. Guards typically wear breastplates emblazoned with the town emblem (a watchful eye wreathed in flames) and carry halberds, short swords, and short bows.

Cauldron’s buildings, tightly packed and built from volcanic rock and wood, line the inner bowl of a nameless, dormant volcano. Cobblestone roads form concentric circles around a small but deep lake of cold water which fills the volcano’s basin. Although the town’s sewage seeps into the lake, local clerics routinely purify the water for the citizens in exchange for charitable donations to their temples.

A 50-foot-tall fortified wall of black malachite encircles the city, tracing the outer rim of the volcano. Four roads descend the volcano’s slopes, becoming major thoroughfares that lead to other towns and distant realms. The regions nearer the rim of the city tend to be occupied by upper class families and elite merchants. The closer one gets to the center of town (and the closer to the often pungent odors of the central lake), the shoddier the construction and the more dangerous its dark alleys become.

Most people get around Cauldron on foot, although the town has its share of wagons and carriages, most of them owned by merchants and nobles.

Cauldron’s major exports come from two sources: mines and plantations. Both industries are based int he hills surrounding the city, and are managed by the various noble families who live in the area. Obsidian and diamonds are the primary products mined in the region. Plantations usually produce sugarcane and coffee. Most of those who dwell in the city itself are either merchants, scholars, or workers in the mines and plantations in the lowlands. Water is never scarce in town, but most of the city’s food must be imported from Sasserine since the local fishing and farming enterprises are meager at best.

Taxes are fairly light in Cauldron. Citizens pay a modest yearly flat tax of 1 gp, while merchants and nobles pay a 5% income tax each year. In addition, a 1 sp gate tax is charged for non-citizens who enter the city by any of its four gates. A frequent visitor to Cauldron can purchase a month gate pass for 1 gp after undergoing an interview process.


The city of Cauldron is aptly named. Nestled in the throat of a dormant volcano, this frontier city has thrived in a hostile environment.


Bluecrater Academy
Brass Trumpet
Cathedral of Wee Jas
Church of Pelor
Church of Saint Cuthbert
Coy Nixie
Cusp of Sunrise
Drunken Morkoth Inn
Garthun Imports
Ghelve’s Locks
Gurnezarn’s Smithy
House Rhiavadi
House Vhalantru
Lakeside Pavilion
Lantern Street Orphanage
Lathenmire Manor
Lord Mayor’s Residence
Maavu Imports
Maavu Warehouses
Maavu’s Main Warehouse
Minuta’s Board
Orak’s Bathhouse
Skie’s Treasury
Slippery Eel Tavern
Sure Foot Livery
Taskerhill Manor
Temple of Lordly Might
Tipped Tankard Tavern
Town Guard Barracks
Town Hall
Tygot’s Old Things
Vanderboren Manor
Weer’s Elixirs
Westkey’s Map Emporium
Zanathor’s Provisions


The Shackled City daplummah